jdecicco16 / mupen64plus

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Dr. Mario 64 - Ingame corrupted #331

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Describe your system:
 - Operating System (be specific): Ubuntu 9.10 
 - Machine type (32-bit or 64-bit): 64bit
 - Mupen64Plus version: 1.99.2 (hg)
 - Plugins used: see below

Describe the problem:
When starting a game, the background is all messed up, moving 'pills' are
not displayed at all.
The intro and the menu are fine.

Please provide any additional information below.

Core: Goodname: Dr. Mario 64 (U) [!]
Core: Name: DR.MARIO 64
Core: MD5: 1A7936367413E5D6874ABDA6D623AD32
Core: CRC: 769d4d13 da233ffe
Core: Imagetype: .v64 (byteswapped)
Core: Rom size: 4194304 bytes (or 4 Mb or 32 Megabits)
Core: Version: 144b
Core: Manufacturer: Nintendo
Core: Country: USA
UI-Console: Cheat codes disabled.
UI-console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice'
v1.99.2
UI-console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.2
UI-console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v1.99.2
UI-console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP
Plugin' v1.99.2
Input: Using auto-configuration for device 'Chinese-made Xbox Controller'
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input Warning: No rumble supported on N64 joystick #1
Input: Mupen64Plus SDL Input Plugin version 1.99.2 initialized.
Video: SSE processing enabled.
Video: Found ROM 'DR.MARIO 64', CRC 134d9d76fe3f23da-45
Video: Enabled hacks for game: 'DR.MARIO 64'
Video: Initializing OpenGL Device Context.
Core: Setting 32-bit video mode: 640x480
Video: Using OpenGL: NVIDIA Corporation - GeForce 9800 GT/PCI/SSE2 : 3.2.0
NVIDIA 190.53
Video: OpenGL Combiner: Fragment Program
Audio: Initializing SDL audio subsystem...
Core: Starting R4300 emulator: Cached Interpreter

Original issue reported on code.google.com by benpi...@googlemail.com on 8 Feb 2010 at 2:11

Attachments:

GoogleCodeExporter commented 8 years ago
I can confirm this is totally unplayable.  I'm assuming it's a framebuffer 
issue.

Original comment by rhyvio...@gmail.com on 16 Jun 2011 at 11:27

GoogleCodeExporter commented 8 years ago
Also tried in Linux and edited the RiceVideoLinux.ini entry to read:

{134d9d76fe3f23da-45}
Name=DR.MARIO 64
FastTextureCRC=2
TexRectScaleHack
FrameBufferEmulation=5
RenderToTexture=3

Changed FrameBufferEmulation=6
Then 4, Then 3, still not solved.

Linux Mint 11 x64 Mupen64plus 1.99.4 RiceVideo.  Is there a way to use Glide64?

Original comment by rhyvio...@gmail.com on 7 Jul 2011 at 10:50

GoogleCodeExporter commented 8 years ago
glide64 is available through wahrhaft's repos - https://bitbucket.org/wahrhaft

Original comment by sven@narfation.org on 9 Jul 2011 at 9:57