Hi Matej. First of all, I wanna thank you for this very useful library you made.
In the last days, I have encountered a crash using devices with iOS 10 and compiling the project with Xcode 9 (specifically Version 9.1 (9B55)). The issue happens when you hide one instance of MBProgressHUD. My code looks like this:
I am double checking that the hide function is being done in main thread. I get a EXC_BAD_ACCESS highlighting my app delegate line:
The thread stack looks like this:
I do not get any other information.
On simulator everything seems to work well, but on devices (5 SE and iPad with ios 10 both) the app crash.
Last week we found a solution for one instance of UIAlertActivityView (used in tableview background) that was crashing our app the same way I described (also iOS 10). The line who did the trick was:
spinner.hidesWhenStopped = false
this property is true per default.
Hope all this information is helpful to be able to reproduce/fix the issue. Happy coding!!
Hi Matej. First of all, I wanna thank you for this very useful library you made.
In the last days, I have encountered a crash using devices with iOS 10 and compiling the project with Xcode 9 (specifically Version 9.1 (9B55)). The issue happens when you hide one instance of MBProgressHUD. My code looks like this:
I am double checking that the hide function is being done in main thread. I get a EXC_BAD_ACCESS highlighting my app delegate line:
The thread stack looks like this:
I do not get any other information.
On simulator everything seems to work well, but on devices (5 SE and iPad with ios 10 both) the app crash.
Last week we found a solution for one instance of UIAlertActivityView (used in tableview background) that was crashing our app the same way I described (also iOS 10). The line who did the trick was:
this property is true per default.
Hope all this information is helpful to be able to reproduce/fix the issue. Happy coding!!