Continuing on from some troubleshooting that was discussed elsewhere and mostly resolved, TMM is currently not calculating correctly for units with an equal ground movement and jump movement distance. For units with identical ground and jump move distance, TMM is displayed as a single number that includes the +1 modifier for jump movement. However, the "normal" ground movement TMM is not displayed.
An example of an affected unit:
Shadow Hawk 5M
Displayed TMM 3, MV 10"j
MUL displays TMM 2, MV 10"j
This issue is not present on any unit that has separate ground and jump movement distances, including those with JMPW/JMPS special abilities. Some examples:
Grendel G:
Displayed TMM 3/4, MV 18"/14"j, no movement special abilities
Continuing on from some troubleshooting that was discussed elsewhere and mostly resolved, TMM is currently not calculating correctly for units with an equal ground movement and jump movement distance. For units with identical ground and jump move distance, TMM is displayed as a single number that includes the +1 modifier for jump movement. However, the "normal" ground movement TMM is not displayed.
An example of an affected unit:
Shadow Hawk 5M
This issue is not present on any unit that has separate ground and jump movement distances, including those with JMPW/JMPS special abilities. Some examples:
Grendel G:
Shadow Hawk 2H
Phoenix Hawk 7K