Open fmatulic opened 5 months ago
Hello, What Unity version are you using?
Sorry for forgetting to mention that piece of info. I'm on Unity 2022, which I know isn't the version you used for the project.
I tried building the Unity sample on Unity 2022. Enabling Sync Capabilities in Project Settings > Player > Publishing Settings fixes the NullReferenceException error and the app seems to run correctly on the HoloLens.
I'm getting a NullReferenceException error in your BuildPostProcessor script when I try to build and run your sample Unity project. Here's the full trace:
Looking in the BuildPostProcessor script, it appears it can't find the "Capabilities" tag in "Package.appxmanifest" and indeed when I open the file that tag is absent. Adding it manually solved the problem, but maybe you want to add that in your BuildPostProcessor script.
Ok, but now I have another problem. After the application starts on the HoloLens, a movements access permission window is briefly shown along with what looks like the MRTK's visual profiler and then the application suddenly quits.