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as in title, new house rule in prefs that will limit pirate/robber movement to 1 hex.
things to consider:
make bots also obey it
if all hexes adjacent to robber are water or fog (or desert if house rule RD also in effect (Robber can't return to desert)), let robber move 1 hex further
as in title, new house rule in prefs that will limit pirate/robber movement to 1 hex.
things to consider:
RD
also in effect (Robber can't return to desert)), let robber move 1 hex further