Closed jdolan closed 8 years ago
^ This "broken material definition on Frag Pipe" is very strange because even after updating I still don't see it here. I loaded these maps a million times when I was making them and surely I would've noticed the yellow warning.
_material fragpipe/metal14_1 normalmap fragpipe/metal14_1nm
The reference in the .mat file looks correct and both textures are present in the pk3, so... no idea.
Okay, so I dug into this a little more and.. wow, WTF?
That's the only one. The rest of the textures are fine. Fortunately, GIMP could read it. But even re-exporting it as TGA from GIMP didn't fix the issue. I converted it to PNG. Whatever :|
I found out that somehow, someone must have converted that TGA to index color mode. What the hell? Should of course be RGB mode.
Haha! I figured it was something like that. Oh well -- problem solved :)
Hehe, okay but normally a texture won't look better in 256 colors instead of 24bit tga. Dunno if this influences the normalmap fx. Prolly not.