jdolan / quetoo-data

Quetoo ("Q2") game data. Creative Commons Attribution license.
http://quetoo.org
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hook non-responsive / grappling hook effects. #89

Closed Quake2Beaver closed 7 years ago

Quake2Beaver commented 7 years ago

hook could be more responsive with auto refire hook when hooking non-hookable object like a player, the sky, etc

as long as the hook key is being held down a hook should be firing or attaching to an object until released.

(i was pressing the hook key at a rapid pace tonight and sometimes i would hit the key expecting a hook to fire but nothing comes out and my finger is holding down the key. if i try to hit the hook key twice at a rapid pace the second time i press down it does not register.. i tested about 10 time in a row each time the 2nd key press doesn't register.)

when grappling hook hits a surface/object spark or blood particles should be seen.

the sparks help a player know when their hook connects and helps them time their moves.

jdolan commented 7 years ago

Closing this out, it belongs in quetoo not quetoo-data. See https://github.com/jdolan/quetoo/issues/425