jdolan / quetoo

Quetoo ("Q2") is a free first person shooter based on id Tech2. GPL v2 license.
http://quetoo.org
204 stars 28 forks source link

Crash when shooting func_door_secret with certain weapons. #666

Closed M-Ro closed 2 years ago

M-Ro commented 2 years ago

Shooting a func_door_secret with any of the following weapons triggers a crash (missing sound?): SG, SSG, MG Other weapons do not appear to trigger crash (blaster, LG, HPB, RG, RL, GL, BFG) .

Disconnecting from localhost...
quetoo: cg_sound.c:50: Cg_ParseSound: Assertion `play.sample' failed.
Sys_Signal: Received signal 6
Paril commented 2 years ago

Can you post a bsp I can load up to test this?

kaadmy commented 2 years ago

Not to be that guy, but this is issue #666

M-Ro commented 2 years ago

I created a testcase boxmap (attached), but the behaviour is different. Instead of crashing with the above assertion, it simply reloads the map when fired at with the SG/SSG/MG, but not other weapons.

666.zip

Paril commented 2 years ago

Not to be that guy, but this is issue #666

banned

Paril commented 2 years ago

This seems to be network corruption @jdolan - SV_CMD_FRAME ends up turning into an SV_CMD_DISCONNECT message after some kind of state changes in the bmodel. Not sure what, though.

Paril commented 2 years ago

Known issue that the game acts weird/sounds often drop out when you vid_restart. Probably a media issue. Should be a separate issue, though.