jdoleary / Spellmasons

https://store.steampowered.com/app/1618380/Spellmasons/
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Ranged Units don't move out of liquid on Headless #461

Open SoulMuncher opened 6 months ago

SoulMuncher commented 6 months ago

Repro:

Likely something to do with the unit action (attacking) being "complete" on headless, which causes the unit to stop simulating and not move out of the water after. No idea why it would be different on client, though.

SoulMuncher commented 3 months ago

Bug still exists on master