Open jdoleary opened 7 months ago
I might be able to use Steam Mods for this so I don't have to manage a ratings server myself
Challenges made in old version of games may break, (example: challenge relies on killing a unit with bloat, but we decrease the damage of bloat and the challenge becomes impossible)
I guess we'll just put a warning when they load it, like how it's done with saves?
Players should be able to make challenges where they set up a map, set health and mana, choose spells and save it.
Challenge votes can be stored like so
This structure will ensure that players can't vote twice. Challenge data can be stored in s3 and served by server hub