Closed SoulMuncher closed 3 weeks ago
closes #724
Also fixes a bug that caused cooldowns to function differently within one spell vs across multiple spells on the same turn.
I'm opting to remove cooldowns entirely and instead use a different idea for preventing re-freezing. See these commits for details: 59cbb4ef 780f39b1
closes #724
Also fixes a bug that caused cooldowns to function differently within one spell vs across multiple spells on the same turn.
TODO