Closed SoulMuncher closed 1 month ago
This is a recent fix, any player sends all the other player ready states with their END_TURN message now. The fact that it's unexpectedly ending turns might point to a deeper problem with how player end turn states are synced across clients
Fixed in c14cfab988cd37277a66a42e262073b122082b0a
https://discord.com/channels/1032294536640200766/1070397640765874327/1242986860851101788
curious if this has anything to do with:
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