ZombieFire — Yesterday at 11:31 PM
Most of it is speculation, so I’ll just give the events/facts.
Pc and Mac playing together on lan. Pc is host.
Pc character wouldn’t get stat points on level ups but would get spell choices.
Pc created a solo game, leveled up -no stats, saved the game. Pc hosted a multiplayer on server and loaded the save game. Mac joins.
The lobby screen starts flashing a white screen (like when you first start a fresh game) but goes “back” to lobby screen. 3 players are in the lobby. Mac, pc, and a third with a string of characters, like a hash?
So basically both game client(pc and Mac) is strobing a white screen(very fast) but when it’s not white, you can see the lobby screen(before all parties ready) with the 3 people and for Mac and pc, it says waiting to spawn or something similar. (Choosing spawn location?) the hash player name says disconnected
Now what I was unaware of initially- the pc’s character name was changed from the character name selection in the first lobby play through (where we noticed pc was not getting stat points)
But the uninstall/reinstall worked.
ZombieFire — Yesterday at 7:54 PM
i found out what the issue was or at least how to solve it, but its a bit complex and unique
the pc died from a watercooling accident and required a new motherboard
the motherboard was replaced and everything is up and working but some configuration settings like the account name/steam name apparently was referencing the old name
so as an example: account name in the spellmasons setting was "A", and upon starting the game up again, after the accident, the chosen name was "B".
i tested the single player functionality and there too, the game was not giving the ability to level up stat points. but the issue was evident when i saved the single player game and tried to host a multiplayer game from it. it showed 3 people in the lobby, "B",mac, and "A" disconnected
solution: uninstalled the game and reinstalled it. all is working now
the motherboard was replaced and everything is up and working but some configuration settings like the account name/steam name apparently was referencing the old name
so as an example: account name in the spellmasons setting was "A", and upon starting the game up again, after the accident, the chosen name was "B".
i tested the single player functionality and there too, the game was not giving the ability to level up stat points. but the issue was evident when i saved the single player game and tried to host a multiplayer game from it. it showed 3 people in the lobby, "B",mac, and "A" disconnected
solution: uninstalled the game and reinstalled it. all is working now