Closed mcourteaux closed 3 months ago
Everything in the vg API is using "canvas" coordinates, which is then stretched using the view-transform matrix. However, the scissor commands were also executed using canvas coordinates, instead of device coordinates.
Ping @bkaradzic
@mcourteaux You should submit this PR to C99 branch here: https://github.com/bkaradzic/vg-renderer/tree/c99
Everything in the vg API is using "canvas" coordinates, which is then stretched using the view-transform matrix. However, the scissor commands were also executed using canvas coordinates, instead of device coordinates.
Ping @bkaradzic