Currently canvas elements have to be defined explicitly in VLAM. Wouldn't
it be nice if every editor was also a canvas that only displayed the actual
drawing area when needed (ie. when init_graphics() is called).
Original issue reported on code.google.com by johannes...@gmail.com on 25 Jan 2007 at 2:13
Original issue reported on code.google.com by
johannes...@gmail.com
on 25 Jan 2007 at 2:13