Show east/west door frames above buildings (fixes blast door frames showing below walls)
Door open time (in seconds) stats are now displayed instead of door open speed stat
Modders: DoorExpandedDef deprecated in favor of new CompProperties_DoorExpanded (see Heron_Doors.xml for examples):
Misleading DoorExpandedDef.doorOpenSpeedRate deprecated in favor of statBase for vanilla DoorOpenSpeed (backcompat default to 1.0/doorOpenSpeedRate)
Misleading DoorExpandedDef.tempLeakRate deprecated in favor of CompProperties_DoorExpanded.tempEqualizeRate (backcompat default to 375.0/tempLeakRate)
All other DoorExpandedDef fields can be copied as-is to CompProperties_DoorExpanded
Non-abstract door defs have had their Name attributes (used for XML inheritance) removed,
since fields of comp properties (such as CompProperties_DoorExpanded) can't be overwritten in a derived def.
Specifically, "HeronDoor", "HeronDoorRemote", "HeronDoorDoubleRemote" Name attributes have been removed.
Replace Pawn_PathFollower.TryEnterNextPathCell transpiler with Building_Door.StartManualOpenBy prefix patch (to avoid misleading report in Dubs Performance Analyzer)
Improve debug logging, add more logging when the "Verbose logging" setting is enabled, add full path cost in "write path costs"
Misc label & description tweaks and XML & texture cleanup
Add PublisherPlus config
1.3.2.1 (08-13-2020)
Fix regressions in RW 1.1 version by compiling separate assemblies for RW 1.1 and RW 1.2 to account for different enum/constant values in RW assemblies
Migrate to SDK-style csproj, assembly name/version attributes align with actual name/version
1.3.3.0 (05-06-2021)
Add 1x1 blast door (thanks Jiopaba/InsanityPrelude!)
Add French translation (thanks qux!)
Attempt to fix potential errors (like NullReferenceException) due to stale linked doors (removed/unspawned outside of this mod's control)
Allow patches (or future changes) to change building's thingClass from Building_DoorExpanded to another class (like Building_Door) without breaking saves
Rebuild to latest RW version
Mod option for log level (for debugging)
1.3.3.1 (05-09-2021)
Workaround "invis door has different faction" errors (yet unknown cause) by only logging them if in dev mode or if mod's log option is debug/stacktrace
1.3.3.2 (07-18-2021)
Actually fix "invis door has different faction" errors (and remove previous workaround)
Add Spanish translation (thanks Crusader!)
Add/update machine-translations for new blast doors where applicable, and some other translation cleanup
1.4.0.0 (08-08-2021)
Note: Starting from this version, changes only apply to RimWorld 1.3+.
RimWorld 1.3 compatibility
Add Chinese Simplified translation (thanks Juijote!) - applies to all RW versions
Various fixes and updates from a new audit of relevant parts of current RW codebase
More debug info, including new drawDoorTempEqualization debug view
1.3.2.0 (08-11-2020)
Note: Starting from this version, changes only apply to RimWorld 1.1+.
Pawn_PathFollower.TryEnterNextPathCell
transpiler withBuilding_Door.StartManualOpenBy
prefix patch (to avoid misleading report in Dubs Performance Analyzer)1.3.2.1 (08-13-2020)
1.3.3.0 (05-06-2021)
1.3.3.1 (05-09-2021)
1.3.3.2 (07-18-2021)
1.4.0.0 (08-08-2021)
Note: Starting from this version, changes only apply to RimWorld 1.3+.