jeffaroundtheworld / 2024gamecollab

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2D Enemy in a 3D world #19

Closed jeffaroundtheworld closed 7 months ago

jeffaroundtheworld commented 8 months ago

Create a branch of the project. Figure out (using placeholder graphics) how to get Doom-style 2D enemy graphics to render properly in a 3D environment from the player's perspective. The enemy should be a some form of Character3D node but should only have a 2D picture on it. The picture should always face the player camera.

jeffaroundtheworld commented 7 months ago

Looks like @Dylanimal and @ajleach9689 have this mechanic working