Open NathanRSmith opened 12 years ago
I suppose this means the annotations issue is caused by this rather than because of using canvas layers instead of svg.
I deleted the "numZoomLevels" from the layer creation. That may fix it. It may not. Try it, though
It did not fix either one, but I believe I found the issue in models.py for the OSM layer. I will create a pull request.
Did this get fixed in one of your pull requests?
No, I have not looked into the terrain issue.
When a room's baselayer is set to Google Terrain, the baselayer is not able to zoom in past level 15. This is what was causing the issues with the participant locations and annotations not sticking to the correct place on the map at close zoom levels. I believe the other layers are still zooming closer, but the baselayer is stuck at 15.