Closed ReginaldBull closed 2 years ago
TypeScript's built-in Compiler
Other
When the Unity App is running
I don't know
9.0.4
17.0.2
2020.3.37f1
Hello,
Followed the instructions in the documentation. In Unity I created under Plugins/WebGL a file "React.jslib" with following content:
mergeInto(LibraryManager.library, { UnityContextInitialized: function (message) { try{ console.log("Unity: " + UTF8ToString(message)); window.dispatchReactUnityEvent("UnityContextInitialized", UTF8ToString(message)); } catch(e) { console.error(e); } }, });
Inside of Unity
public sealed class ConfigurationApi : MonoBehaviour, IConfigurationApi { [DllImport("__Internal")] private static extern void UnityContextInitialized(string message); public void Initialize(string json) { InitializeAsync(json) .GetAwaiter() .GetResult(); #if UNITY_WEBGL == true && UNITY_EDITOR == false UnityContextInitialized("Initialized"); #endif } }
The Initialize method is called by the React-Frontend and works.
Now I want to give a message back after the initialization happened. Therefore, I added the UnityContextInitialized("Initialized") call.
While the project is run and opened, the following message shows up in the console output:
TypeError: window.dispatchReactUnityEvent is not a function.
I see the log message from this console.log: console.log("Unity: " + UTF8ToString(message));
Any ideas?
No response
Please avoid duplicates
Language and Compiler
TypeScript's built-in Compiler
What environment are you using?
Other
When does your problem occur?
When the Unity App is running
What does your problem relate to?
I don't know
React-Unity-WebGL Version
9.0.4
React Version
17.0.2
Unity Version
2020.3.37f1
What happened?
Hello,
Followed the instructions in the documentation. In Unity I created under Plugins/WebGL a file "React.jslib" with following content:
Inside of Unity
The Initialize method is called by the React-Frontend and works.
Now I want to give a message back after the initialization happened. Therefore, I added the UnityContextInitialized("Initialized") call.
While the project is run and opened, the following message shows up in the console output:
TypeError: window.dispatchReactUnityEvent is not a function.
I see the log message from this console.log: console.log("Unity: " + UTF8ToString(message));
Any ideas?
Reproducible test case
No response
Would you be interested in contributing a fix?