When clicking any media keys, like play-pause and skip, the OS will receive the input and feishin will work accordingly. Works fine with Chrome+YouTube though. Tested both with mpv and web player.
Current Behavior
Currently feishin doesn't process those keys, as if they aren't received. I was unsure this affected feishin at first or it was only related to LoL, but upon further testing with a script I found online, I realized the OS receives the input properly and LoL doesn't block them.
You can run this script to test yourself:
from pynput.keyboard import Key, Listener
def on_press(key):
print('{0} pressed'.format(
key))
def on_release(key):
print('{0} release'.format(
key))
if key == Key.esc:
# Stop listener
return False
# Collect events until released
with Listener(
on_press=on_press,
on_release=on_release) as listener:
listener.join()```
Steps to Reproduce
Add a global media to play-pause, or use the default button on your keyboard
Enter in a LoL game (practice tool, tutorial, everything is fine)
If you try to use those key, it won't work
Possible Solution
I think it might be related to how feishin listens to hotkey globally, but I'm not sure about that, sorry
Expected Behavior
When clicking any media keys, like play-pause and skip, the OS will receive the input and feishin will work accordingly. Works fine with Chrome+YouTube though. Tested both with mpv and web player.
Current Behavior
Currently feishin doesn't process those keys, as if they aren't received. I was unsure this affected feishin at first or it was only related to LoL, but upon further testing with a script I found online, I realized the OS receives the input properly and LoL doesn't block them. You can run this script to test yourself:
Steps to Reproduce
Add a global media to play-pause, or use the default button on your keyboard Enter in a LoL game (practice tool, tutorial, everything is fine) If you try to use those key, it won't work
Possible Solution
I think it might be related to how feishin listens to hotkey globally, but I'm not sure about that, sorry
Context
No response
Application version
0.8.1
Operating System and version
Win 11
Server and Version
Navidrome
Node Version (if developing locally)
No response