Open jeinstei opened 2 years ago
Fix for productivity modules is in v1.3.1, but definitely could use some comments as right now it is active for ALL recipes. There's been discussion in the Discord as to the best things to do for balance.
There's a branch I'm working on to do nutrient recipe hiding.....but I'm working on it and should have it up at some point. Anyone else gets to it first, it is fair game
https://mods.factorio.com/mod/baketorio/discussion/621a31f61ad30498d2450e4b
Lastmerlin -- a month ago -- (updated a month ago)
Hey, I just finished a game with your mod and had loads of fun with it. I want to give (perhaps quite extensive) feedback, because you deserve it and this may help to make it even better.
The overall impression is: This mod has a very cool basic idea and an already very good realization. Right now its almost unknown, but this has the potential to become a really popular big mod. Perhaps some day one of the big streamers/youtubers gives you a feature and generates much more attention. It would certainly deserve it.
There were a few rather annoying situations during the playthrough and rough corners and I want to report them and propose solutions, hopefully helping to make some improvements and an even better experience for later players.
Finishing words: Although the majority of the post are ideas for improvements, I hope it did not come along, as if I did not like it. I did like it a lot! The mod is already great to play in the current state. Thanks a lot and keep up the great work!
Butteredcoffe -- 15 days ago
Wow. This is awesome! I have never gotten such detailed feedback before on anything i've worked on. Sadly I am far too busy to continue to maintain this mod, I don't really have time to play or mod for factorio much anymore, but if somebody were to pick it up and continue it that would be awesome. A few responses from off the top of my head, and maybe helpful to anybody who goes to continue what I started.
1&4. The whole idea of the nutrients was that you are supposed to be able to combine any two food items to make nutrients, and I made an algorithm construct recipes from some numbers I just kinda eyeballed. You aren't meant to pick the nutrient recipe from the menu, you are able to place any two foods into the top right slots and get their recipe automatically added. 2-3: I did not balance this mod. This is the first mod I've ever made and I made it assuming me and my friend would be the only people to play it. I am very sorry for everyone who actually wanted to enjoy it XD
Anyway, thanks so much for such a detailed post! It always makes my day to see people so engaged with something I made :) I just wanted to give a little back and maybe explain some things. Im so glad you had fun with my mod!