jekyllgrim / UniversalFlexibleHUD

Universal flexible HUD for GZDoom
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Crash on Startup #1

Closed NonEmployee closed 1 year ago

NonEmployee commented 1 year ago

Upon loading the newest version (the "Improved Weapon Block ammo rendering" commit) GZDoom crashes before launching with this error.

Also this is my first time listing an issue on github, so apologize for anything I might do wrong or weird.

Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 27:
Unknown identifier 'jgphud_debug'
Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 37:
Unknown identifier 'jgphud_debug'
Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 48:
Unknown identifier 'jgphud_debug'
Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 67:
Unknown identifier 'jgphud_debug'
Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 231:
Unknown identifier 'jgphud_debug'
Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 284:
Unknown identifier 'jgphud_debug'
Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 307:
Unknown identifier 'jgphud_debug'
Script error, "UniversalFlexibleHUD-main.pk3:ufhzscript/ufh_dataclasses.zs" line 345:
Unknown identifier 'jgphud_debug'
jekyllgrim commented 1 year ago

Commits between releases are not always guaranteed to be functional; I'm just finishing up some stuff, so I'm comitting a lot. Anyway, fixed in 810cef9c0ffed39ba1f1d5a0ee50498f25f81489