jellewie / Unity-Gnorts

Gnorts an RTS unity game
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Ox_tether default settings #61

Open jellewie opened 5 years ago

jellewie commented 5 years ago

BuildingPopUp.CS if(ClickSpecial == 3) if(ToOption == 254)

'ToOption' should be changed to the type of the closest building in a radius of X (20?) Meter. if (stone is closest && < 20M) {'1' (stone )} Else {'0' wood}

This way the Ox-transport will transport the closest resource when build. Else it would default to wood