'ToOption' should be changed to the type of the closest building in a radius of X (20?) Meter.
if (stone is closest && < 20M)
{'1' (stone )}
Else
{'0' wood}
This way the Ox-transport will transport the closest resource when build. Else it would default to wood
BuildingPopUp.CS if(ClickSpecial == 3) if(ToOption == 254)
'ToOption' should be changed to the type of the closest building in a radius of X (20?) Meter. if (stone is closest && < 20M) {'1' (stone )} Else {'0' wood}
This way the Ox-transport will transport the closest resource when build. Else it would default to wood