jellewie / Unity-Gnorts

Gnorts an RTS unity game
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the string to save to TXT can be to long #72

Closed jellewie closed 5 years ago

jellewie commented 5 years ago

String too long for TextMeshGenerator. Cutting off characters. UnityEngine.UI.InputField:set_text(String) UserInput:_SaveToString(String) (at Assets/_Code/UserInput.cs:465) UserInput:_TESTSave() (at Assets/_Code/UserInput.cs:481) UnityEngine.EventSystems.EventSystem:Update()

jellewie commented 5 years ago

https://pastebin.com/36qnPSdG

Maybe it's just only the container, but it's worth to investegate

jellewie commented 5 years ago

Closed. This was only the container in unity self, file supports more