String too long for TextMeshGenerator. Cutting off characters.
UnityEngine.UI.InputField:set_text(String)
UserInput:_SaveToString(String) (at Assets/_Code/UserInput.cs:465)
UserInput:_TESTSave() (at Assets/_Code/UserInput.cs:481)
UnityEngine.EventSystems.EventSystem:Update()
String too long for TextMeshGenerator. Cutting off characters. UnityEngine.UI.InputField:set_text(String) UserInput:_SaveToString(String) (at Assets/_Code/UserInput.cs:465) UserInput:_TESTSave() (at Assets/_Code/UserInput.cs:481) UnityEngine.EventSystems.EventSystem:Update()