During route planning, the path of the cargo "unit" is visualized to players with a trail mesh. The mesh is currently without a material, and could use a bit of spiffing up.
Where do you see this new asset being used in the game, and for what purpose?
I think this works best if it's a space-road analogue. Inspiration would be the lights on the side of the ship in this shot from the Fifth Element:
Asset Checklist
[X] - This issue refers to an existing asset in the game that I'd like to see changed
[ ] - This issue refers to a proposed asset
[ ] - This asset has already been created
[ ] - I have cleared any potential IP, trademark, and/or copyright conflicts by verifying that the license and/or copyrights to the material allow their use in this project.
[ ] - Usage rights have not been secured but are available.
Licensing Terms and Costs
What would it cost to obtain the rights to use this asset, and what are the specific terms that the asset is made available to the project?
Asset Description
During route planning, the path of the cargo "unit" is visualized to players with a trail mesh. The mesh is currently without a material, and could use a bit of spiffing up.
Where do you see this new asset being used in the game, and for what purpose?
I think this works best if it's a space-road analogue. Inspiration would be the lights on the side of the ship in this shot from the Fifth Element:
Asset Checklist
[X] - This issue refers to an existing asset in the game that I'd like to see changed
[ ] - This issue refers to a proposed asset
[ ] - This asset has already been created
[ ] - I have cleared any potential IP, trademark, and/or copyright conflicts by verifying that the license and/or copyrights to the material allow their use in this project.
[ ] - Usage rights have not been secured but are available.
Licensing Terms and Costs
What would it cost to obtain the rights to use this asset, and what are the specific terms that the asset is made available to the project?
None should be needed