jendave / wiidoom

Automatically exported from code.google.com/p/wiidoom
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Player only moves back, homebrew needs patching (fix inside) #55

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. control the player with a newer nunchuck, mine is LU74xxxx
2.
3.

What is the expected output? What do you see instead?
I am expecting it to go forward but it only goes back

What version of the product are you using? On what operating system?
Newest as of today, on my Wii version 4.0u

Please provide any additional information below.
From the forums, it suggests that this homebrew has the calibration value
for forward set to 100%, and new nunchucks only go to 80/90%. So in this
forum post:
http://forum.wiibrew.org/read.php?21,18803,18924

They suggest you recompile WiiDoom with the latest libogc from the svn, and
it will fix the issue. I would really like to play this homebrew!

Original issue reported on code.google.com by rmc...@gmail.com on 30 Dec 2009 at 12:59

GoogleCodeExporter commented 9 years ago
Same problem here with WiiDoom 0.4.2

Original comment by s.barrer...@gmail.com on 16 May 2010 at 11:27

GoogleCodeExporter commented 9 years ago
This is trange. The fix listed above says it would be fixed with a recompile 
against
the latest devkitpro. 0.4.2 has the latest versions. 

Original comment by jendave....@gmail.com on 17 May 2010 at 2:11

GoogleCodeExporter commented 9 years ago
I download it again and the problem still there, reconect the nunchuk but the 
character always run backwards, not even the strafe responded.  It's easy check 
this 
problem in the menu, the skull always goes up. 

Original comment by s.barrer...@gmail.com on 18 May 2010 at 12:54

GoogleCodeExporter commented 9 years ago
Should be fixed now in 0.4.5. If not, let me know.

Original comment by castleva...@yahoo.com on 29 Aug 2010 at 7:43