jendave / wiidoom

Automatically exported from code.google.com/p/wiidoom
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Stereo for sound effects is reversed. #69

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
In the latest source build, I noticed that sounds seem to be coming from the 
opposite direction from what they should, based on which side of me the in-game 
source is on. There must be some pan variable that is backwards from what SDL 
expects or something?

Original issue reported on code.google.com by benshadw...@gmail.com on 10 Sep 2011 at 10:56