Closed fsarachu closed 5 months ago
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Thanks! I'll take a look and test when time permits. Seems reasonable.
Which ideas had you in mind feature wise?
PS: Thanks for the great explanation what changed and why! Appreciate small PRs and commits.
Thanks! I'll take a look and test when time permits. Seems reasonable.
Which ideas had you in mind feature wise?
PS: Thanks for the great explanation what changed and why! Appreciate small PRs and commits.
Sure! I think some improvements could be made in the mobile version, for example making the explanatory tooltip show up when tapping an item (currently only shows on desktop when hovering over units/building/etc).
Also I would like to play with adding some more tools, like hotkeys hints for each building/unit (incorporating something from aegis). Still very early ideas, but maybe some "hotkey practice" mode that would allow you to learn and train all the hotkeys used in the build order. Or even a build order practice mode, that would help you memorize all the steps via a quiz or something similar.
Anyways, I'll submit a PR when I have something and we can discuss it on top of that. Let me know if you have any thoughts about this!
BTW, is there any easy way I could set up some local test data to have at least a few build orders available locally to test the app? Maybe you already have some mock data or truncated DB version that would save me some time from doing it myself.
Hotkey practice here: Aegis (aoe-aegis.vercel.app)https://aoe-aegis.vercel.app/
BR
Von: Franco Sarachu @.> Gesendet: Sonntag, 2. Juni 2024 21:29 An: jensbuehl/aoe4-guides @.> Cc: Jens @.>; State change @.> Betreff: Re: [jensbuehl/aoe4-guides] Build fixes (PR #91)
Thanks! I'll take a look and test when time permits. Seems reasonable.
Which ideas had you in mind feature wise?
PS: Thanks for the great explanation what changed and why! Appreciate small PRs and commits.
Sure! I think some improvements could be made in the mobile version, for example making the explanatory tooltip show up when tapping an item (currently only shows on desktop when hovering over units/building/etc).
Also I would like to play with adding some more tools, like hotkeys hints for each building/unit (incorporating something from aegishttps://www.aegis.lol/). Still very early ideas, but maybe some "hotkey practice" mode that would allow you to learn and train all the hotkeys used in the build order. Or even a build order practice mode, that would help you memorize all the steps via a quiz or something similar.
Anyways, I'll submit a PR when I have something and we can discuss it on top of that. Let me know if you have any thoughts about this!
— Reply to this email directly, view it on GitHubhttps://github.com/jensbuehl/aoe4-guides/pull/91#issuecomment-2143995645, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AA6MUKK2CO3LVDUOJ4H6FQTZFNXBXAVCNFSM6AAAAABIUYPW42VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCNBTHE4TKNRUGU. You are receiving this because you modified the open/close state.Message ID: @.***>
Well, the solution could be to ask me for debug credentials I guess and use the dev firestore. We should not work on main and prod firestore anyways. 😉
You may ping me on discord and I can share the developer key with you. This should get you started with test data.
BR
Von: Franco Sarachu @.> Gesendet: Sonntag, 2. Juni 2024 21:31 An: jensbuehl/aoe4-guides @.> Cc: Jens @.>; State change @.> Betreff: Re: [jensbuehl/aoe4-guides] Build fixes (PR #91)
BTW, is there any easy way I could set up some local test data to have at least a few build orders available locally to test the app? Maybe you already have some mock data or truncated DB version that would save me some time from doing it myself.
— Reply to this email directly, view it on GitHubhttps://github.com/jensbuehl/aoe4-guides/pull/91#issuecomment-2143996130, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AA6MUKNEMPGVDPWSLZESZ6LZFNXIRAVCNFSM6AAAAABIUYPW42VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCNBTHE4TMMJTGA. You are receiving this because you modified the open/close state.Message ID: @.***>
Vite build fixes
Why:
Cloned this repo to submit some improvement ideas and had to update some stuff to get the project running locally, so I'm creating a PR with the fixes that allowed me to build the project.
What:
Fix package vulnerabilities:
npm install
was giving the following output:Fixed this by running
npm audit fix
Fix build error:
npm run dev
was giving the following output:Fixed this by running
npm update
.Remove unnecessary alias:
After the previous fixes, running
npm run dev
was now giving the following error:Fixed this by removing some polyfills and aliases from
vite.config.mjs
Enforce Node version:
Added
.nvmrc
file and"engines"
constraint inpackage.json
with the current LTS Node version.