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jeremyBanks
/
0dmg
Learning Rust by building a partial Game Boy emulator.
MIT License
18
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2
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Mooneye's tests
#16
jeremyBanks
opened
6 years ago
0
Initialize with random values instead of zeroes
#15
jeremyBanks
closed
6 years ago
1
Trace call sites in disassembler
#14
jeremyBanks
opened
6 years ago
0
Use codes/ to generate boot ROM as a #[test]
#13
jeremyBanks
closed
6 years ago
2
Use codes/ to generate demo ROM
#12
jeremyBanks
closed
6 years ago
1
Use codes::Instruction in emulator::CPU
#11
jeremyBanks
closed
6 years ago
2
Initial functionality spike for AssembledRom/DisassembledRom
#10
jeremyBanks
closed
6 years ago
1
Publish lockfile for binary (root) crate
#9
jeremyBanks
closed
6 years ago
0
Any doctests
#8
jeremyBanks
closed
6 years ago
1
./lint script with dry-run fmt, fix, and clippy
#7
jeremyBanks
closed
6 years ago
1
Emulator library crate
#6
jeremyBanks
closed
6 years ago
4
Command-line debugger capabilities
#5
jeremyBanks
opened
6 years ago
1
Blargg's test suites
#4
jeremyBanks
opened
6 years ago
0
Interrupts
#3
jeremyBanks
opened
6 years ago
1
Graphics debug panes
#2
jeremyBanks
opened
6 years ago
1
Opcodes
#1
jeremyBanks
closed
6 years ago
1