Open jeremyckahn opened 5 months ago
when I was playtesting I was thinking that it might gamify things a bit more if the player didn't see the actual spoilage %, but instead saw a string like "very low", "low", 'medium", "high", "very high". just an idea!
_Originally posted by @lstebner in https://github.com/jeremyckahn/farmhand/pull/497#discussion_r1617725444_
_Originally posted by @lstebner in https://github.com/jeremyckahn/farmhand/pull/497#discussion_r1617725444_