jeremyfa / spine-hx

Spine runtime for Haxe automatically converted from the official Java/libgdx runtime
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Spine 3.8 is out, update converter and generate spine-hx 3.8 #17

Closed jeremyfa closed 5 years ago

jeremyfa commented 5 years ago

Current status:

digibo commented 5 years ago

Our preliminary tests show that updating from 3.6 to 3.7 works without issues for us, but I don't think we are using most of Spine's features beyond the basics.

jeremyfa commented 5 years ago

There is now a 3.8 branch with updated runtime.

Feel free to let me know here if it the updated runtime works for you!

jeremyfa commented 5 years ago

More updates:

Runtime 3.8 seems to work fine on the game I am working on.

The game is a pretty big one with a lot of 2d mesh deformations & constraints, so that's a pretty good sign :)

jeremyfa commented 5 years ago

Runtime 3.8 is now published on haxelib. Closing this issue but feel free to give feedback if you have any.

@Beeblerox I had to remove SkeletonBinary like last time, but your pull request to provide an updated one is welcomed! (Didn't have time to work on converting that automatically at the moment)

Beeblerox commented 5 years ago

@jeremyfa i will try to do it next week or so