Closed sebastien-bouffier closed 6 years ago
Ya I have been messing with the idea. I was working on the ending when the ball settles. I don't want it to send tons of triggers when the ball is settling. So I will figure something out. I will keep playing with it and try to make it something fun.
I didn't really answer your question. Yes, it will do something like that. Different gate outs, speed, triggers to start a new ball. Not sure yet where it will go...
Ok great. Regarding the settling of the ball, it was one of the 2 goals of ChUTE. I wanted to make a trigger that can go from unusual but musical swings to crazy trigs "à la" bucephalus from Aphex.
Hello Jeremy, First, "bravo" and thanks for your great modules. I am in touch with "phdsg" who asks me to think about a module based on physics. Since I made a module ChUTE which is a trigger based on a "bouncing ball" movement he thinks, and it makes sense, that I could do something like that carambolage I have seen in your repository that you launched BouncyBall.cpp. Is it something that you will push in that direction ? Best,