Open jeroenvanwissen opened 2 months ago
Selling 9 items of a crop ( 1 field ) will generate 2 bags of seeds in the marketplace (crops_sold_quantity / 9) * 2
Selling 9 items of a crop ( 1 field ) will generate 1 bag of fertilizer in the marketplace crops_sold_quantity / 9
Decrease price of crops when supply is high, increase price when supply is low over a period of time.
I'm curently working out some of the logic for the marketplace in the greenhouse:
Dynamic pricing of seeds to buy and crops to sell Addition of new crops types