The app crashes when I am currently playing an audio file, and I try to Preload other audio info with AudioManager.instance.start(...) to play an other audio (on iOS only (real device and simulator))
What is the proper way to stop the currently played audio and then start a new one (from a different URL) when a button is clicked for instance ?
Hello
The app crashes when I am currently playing an audio file, and I try to Preload other audio info with
AudioManager.instance.start(...)
to play an other audio (on iOS only (real device and simulator))What is the proper way to stop the currently played audio and then start a new one (from a different URL) when a button is clicked for instance ?