The mobile client seems to expect a CHUNK_OF_BLOCKS message before it starts moving the player.
So we send an empty chunk to trick the client into enabling player movement.
This wasn't an issue in the past because CHUNK_OF_BLOCKS was sent frequently. But now only FILL_RECT is used for updating the map.
Fixes #92
The mobile client seems to expect a
CHUNK_OF_BLOCKS
message before it starts moving the player. So we send an empty chunk to trick the client into enabling player movement.This wasn't an issue in the past because
CHUNK_OF_BLOCKS
was sent frequently. But now onlyFILL_RECT
is used for updating the map.