Open GoogleCodeExporter opened 9 years ago
The map decides which doors are locked and which aren't. the unlock all doors
overrides this behavior and unlocks all doors.
I shouldn't make doors lock themselves. It's confusing for the groups that own
the doors. Besides, the map should decide whether doors are locked when there's
no one there to lock them, like a gun shop that's open on server startup.
People can use the shop for whatever until a gun dealer comes to claim the
door. This is rp.
Original comment by fpeijnen...@gmail.com
on 28 Sep 2012 at 12:21
Ahh i see.
Original comment by emind...@hotmail.com
on 28 Sep 2012 at 2:27
Original issue reported on code.google.com by
emind...@hotmail.com
on 28 Sep 2012 at 9:51