Open jessinthecloud opened 3 years ago
could it be in m_itemData.m_shared.m_icons?
// ItemDrop.cs public Sprite GetIcon() { return m_shared.m_icons[m_variant]; }
Probably easier to rip the assets: https://github.com/mafaca/UtinyRipper
Could take a look at this code
https://github.com/atravotum/rpgheim/blob/a4877c69098c5edcafb94dd6d275c65e4030bba6/RPGHeim/Managers/AssetManager.cs#L459
TinyRipper cannot read the assets :(
Try loading them? https://github.com/Valheim-Modding/Jotunn/blob/aa2f3d4e1e0e89d97fc260c64f227948190f5bec/JotunnLib/Documentation/home/tutorials/asset-loading.md
could it be in m_itemData.m_shared.m_icons?