jetdog8808 / Avatar-Armature-Collider

Dynamicly fit colliders to avatars humanoid armature.
MIT License
34 stars 1 forks source link

new collider should have prefabRef's runtime properties #3

Closed Narazaka closed 5 months ago

Narazaka commented 5 months ago

SerializeField values that is runtime changed in runtime are not reflected to a instantiated object so manualy set it.

Or maybe it would be better to create AvatarArmatureColliderManager.LocalIncludeLayers etc. as ColliderLayer does? ...Or OnAvatarColliderCreated event?

jetdog8808 commented 5 months ago

commit b3c0934a6bf4c9c45636404979be8856b5f77d59 should fix this issue now.