Open unrealwill opened 8 years ago
Where did you get the data from :)
Hmm I thought the XML exporter took care of such unicode characters.
Am 02.06.2016 um 12:46 schrieb unrealwill notifications@github.com:
Hello, export work fine but upon import I get this error. "Message: An invalid XML character (Unicode: 0x7)" This is an edge case, but it breaks import at the row : 31914883 after a few hours. The problematic entry was exported as
:Claim:Stringq815674$d97daa5b-4894-6754-72d6-ff8625fc132f^G
This character is not properly escaped into a Unicode character.
For info : the problematic entry is referring to the statement Unicode_character of https://www.wikidata.org/wiki/Q815674
As of now I solved by deleting the problematic entry in my base before reexporting. Let's hope there are no other problematic characters.
Thank you I have ringed the bell :) Will PS: can the person solving this issue also correct it in branch 3.0.0 ty
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Hello, export work fine but upon import I get this error. "Message: An invalid XML character (Unicode: 0x7)" This is an edge case, but it breaks import at the row : 31914883 after a few hours. The problematic entry was exported as
<node id="n32492192" labels=":Claim:String"><data key="labels">:Claim:String</data><data key="id">q815674$d97daa5b-4894-6754-72d6-ff8625fc132f</data><data key="value">^G</data></node>
This character is not properly escaped into a Unicode character.
For info : the problematic entry is referring to the statement Unicode_character of https://www.wikidata.org/wiki/Q815674
As of now I solved by deleting the problematic entry in my base before reexporting. Let's hope there are no other problematic characters.
Thank you I have ringed the bell :) Will PS: can the person solving this issue also correct it in branch 3.0.0 ty