jfahrenkrug / VertexHelper

Lets you graphically define vertices of sprites for Box2D and Chipmunk bodies/shapes.
http://springenwerk.com
BSD 3-Clause "New" or "Revised" License
242 stars 68 forks source link

Consider using computer vision to automate this. #1

Closed fictorial closed 12 years ago

fictorial commented 14 years ago

Nice idea.

You can automate this with a few easy computer vision algorithms given that sub-images (individual sprites) have a transparent background.

For each sub-image or cell:

You can use Intel's OpenCV or some other computer vision toolkit that include implementations of these algorithms.

Cheers.

jfahrenkrug commented 14 years ago

That's a great idea and I have looked into OpenCV for this already. I just need time to do it :)