jfcameron / gdk-graphics

3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
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refactor "Window". #1

Closed jfcameron closed 5 years ago

jfcameron commented 5 years ago

Window (as it stands) is much more than a native window manager/GL context manager. It is a cpp RAII wrapper of a GLFWWindow *.. so move it to a GLFW utility or wrapper project.

jfcameron commented 5 years ago

Window (and opengl wrangling) was moved to an external project sometime around 67a226a8a837234db268789129061eb5ac451b3c