jfcameron / gdk-graphics

3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
1 stars 1 forks source link

Travis CI: MacOS + Xcode Apple Clang Integration #13

Closed jfcameron closed 4 years ago

jfcameron commented 4 years ago

Can build with pedantic options to assert iso compliance but had to remove test running. Do the Travis VMs support OpenGL?