3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
1
stars
1
forks
source link
Interface layer prep work: move all opengl implemenation files into impl subdirectory, prefix filenames with impl name, e.g: texture.cpp -> opengles2_texture.cpp and so on #24