jfcameron / gdk-graphics

3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
1 stars 1 forks source link

Interface layer: initial implementation #25

Closed jfcameron closed 3 years ago

jfcameron commented 4 years ago

Context, Context Factory, hide opengl related files from user.