jfcameron / gdk-graphics

3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
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rename methods that reference the MVP matrix in the user-facing interface #35

Open jfcameron opened 3 years ago

jfcameron commented 3 years ago

entity::set_model_matrix camera::set_view_matrix surely set_position_and_rotation is easier to understand

jfcameron commented 3 years ago

could provide overloads so vec, quat vec, vec mat4x4