jfcameron / gdk-graphics

3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
1 stars 1 forks source link

shader, material: support remaining uniform types #37

Open jfcameron opened 3 years ago

jfcameron commented 3 years ago

support bools, mat4x4s, etc. busywork