issues
search
jfcameron
/
gdk-graphics
3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
1
stars
1
forks
source link
draw: add deltatime, add entity interpolation
#45
Open
jfcameron
opened
3 years ago
jfcameron
commented
3 years ago
rotation and postion should be interpolated. maybe speed.
rotation and postion should be interpolated. maybe speed.