jfcameron / gdk-graphics

3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
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Fix linux build #7

Closed jfcameron closed 4 years ago

jfcameron commented 5 years ago

Segfault on linux (arch x86_64) while running demo app. no issue in unit tests interestingly.

jfcameron commented 4 years ago

missing include meant the linux platform macro wasnt defined in the gl init file, meaning glew never got initialized.