Closed arvestad closed 10 years ago
That is right. I have updated the INSTALL file.
Thanks!
I was going crazy trying to compile on Mac. Could not make it work in Xcode or Qt. Worked on the command line, but then I could not get the debugger to work.
Now I am in a virtual machine, with ubuntu, and it actually now compiles.
L
On 26 Nov 2013, at 16:39, José Carlos Fernández Navarro notifications@github.com wrote:
That is right. I have updated the INSTALL file.
— Reply to this email directly or view it on GitHub.
AAAaaawa! I have spent far too much time on debugging, when the problem is that I put gene and species tree in the wrong order!
Will try again on Mac tomorrow to see what happens.
I have looked at the result from “twist and turn” (option -R), and it does not work as it is supposed to. Presumably, the code in that function does not affect the new layout code? I dumped a screenshot showing this. There are some really simple clades where a simple sorting of the gene vertices mapped to speciation nodes would help a lot.
L
On 26 Nov 2013, at 16:43, Lars Arvestad lars.arvestad@scilifelab.se wrote:
Thanks!
I was going crazy trying to compile on Mac. Could not make it work in Xcode or Qt. Worked on the command line, but then I could not get the debugger to work.
Now I am in a virtual machine, with ubuntu, and it actually now compiles.
L
On 26 Nov 2013, at 16:39, José Carlos Fernández Navarro notifications@github.com wrote:
That is right. I have updated the INSTALL file.
— Reply to this email directly or view it on GitHub.
The boost dependencies are more than indicated in the INSTALL file. I have not been able to deduce what is missing, but when running cmake, it complains that "some, but not all" boost libraries are present. Specifically, it mentions "boost-system" as not being present, but I solved it by (on ubuntu) issuing: sudo apt-get install libboost-all-dev