Closed hpsaturn closed 1 month ago
Working on it!
Updated dev branch, please, test it
Thanks. The build is working, and also it show the boot splash image, but then is black the screen, but without any panic:
ESP-ROM:esp32s3-20210327
Build:Mar 27 2021
rst:0x1 (POWERON),boot:0xb (SPI_FAST_FLASH_BOOT)
SPIWP:0xee
mode:DIO, clock div:1
load:0x3fce3808,len:0x44c
load:0x403c9700,len:0xbd8
load:0x403cc700,len:0x2a80
entry 0x403c98d0
[ 515][I][esp32-hal-psram.c:96] psramInit(): PSRAM enabled
[ 524][I][esp32-hal-i2c.c:75] i2cInit(): Initialising I2C Master: sda=38 scl=39 freq=100000
[ 524][W][Wire.cpp:301] begin(): Bus already started in Master Mode.
[ 4534][E][Preferences.cpp:503] getBytesLength(): nvs_get_blob len fail: C_offset_x NOT_FOUND
[ 4534][E][Preferences.cpp:503] getBytesLength(): nvs_get_blob len fail: C_offset_y NOT_FOUND
[ 4539][V][Preferences.cpp:352] getUChar(): nvs_get_u8 fail: Map_rot NOT_FOUND
[ 4547][V][Preferences.cpp:364] getShort(): nvs_get_i16 fail: GPS_speed NOT_FOUND
[ 4553][V][Preferences.cpp:364] getShort(): nvs_get_i16 fail: GPS_rate NOT_FOUND
[ 4561][V][Preferences.cpp:388] getInt(): nvs_get_i32 fail: Coords_X NOT_FOUND
[ 4568][V][Preferences.cpp:388] getInt(): nvs_get_i32 fail: Coords_Y NOT_FOUND
[ 4575][V][Preferences.cpp:388] getInt(): nvs_get_i32 fail: Altitude_X NOT_FOUND
[ 4582][V][Preferences.cpp:388] getInt(): nvs_get_i32 fail: Altitude_Y NOT_FOUND
[ 4589][V][Preferences.cpp:388] getInt(): nvs_get_i32 fail: Speed_X NOT_FOUND
[ 4596][V][Preferences.cpp:388] getInt(): nvs_get_i32 fail: Speed_Y NOT_FOUND
[ 4603][V][Preferences.cpp:352] getUChar(): nvs_get_u8 fail: Map_vector NOT_FOUND
[ 4610][V][settings.cpp:88] loadPreferences(): COMPASS OFFSET X 0.000000
[ 4617][V][settings.cpp:89] loadPreferences(): COMPASS OFFSET Y 0.000000
[ 4624][V][settings.cpp:90] loadPreferences(): MAP ROTATION 0
[ 4629][V][settings.cpp:91] loadPreferences(): DEFAULT ZOOM LEVEL 16
[ 4635][V][settings.cpp:92] loadPreferences(): SHOW MAP COMPASS 1
[ 4641][V][settings.cpp:93] loadPreferences(): SHOW MAP SPEED 1
[ 4647][V][settings.cpp:94] loadPreferences(): SHOW MAP SCALE 1
[ 4653][V][settings.cpp:95] loadPreferences(): GPS SPEED 2
[ 4658][V][settings.cpp:96] loadPreferences(): GPS UPDATE RATE 3
[ 4664][V][settings.cpp:97] loadPreferences(): COMPASS POS X 12
[ 4669][V][settings.cpp:98] loadPreferences(): COMPASS POS Y 158
[ 4675][V][settings.cpp:99] loadPreferences(): COORDINATE POS X 15
[ 4681][V][settings.cpp:100] loadPreferences(): COORDINATE POS Y 10
[ 4687][V][settings.cpp:101] loadPreferences(): SPEED POS X 15
[ 4693][V][settings.cpp:102] loadPreferences(): SPEED POS Y 100
[ 4699][V][settings.cpp:103] loadPreferences(): ALTITUDE POS X 15
[ 4705][V][settings.cpp:104] loadPreferences(): ALTITUDE POS Y 55
[ 4710][V][settings.cpp:105] loadPreferences(): VECTOR MAP 0
[ 4724][V][storage.cpp:33] initSD(): SD Card Mounted
[ 4823][V][storage.cpp:50] initSPIFFS(): SPIFFS Mounted
[ 5121][E][Wire.cpp:137] setPins(): bus already initialized. change pins only when not.
[ 5122][W][Wire.cpp:301] begin(): Bus already started in Master Mode.
[ 5125][V][Touch_FT5x06.cpp:63] _check_init(): [FT5x06] CIPHER:0x64 / FIRMID:0x03 / VENDID:0x11
E (4849) ledc: ledc_get_duty(740): LEDC is not initialized
[ 5492][V][mainScr.cpp:89] editScreen(): 0
[ 5492][V][mainScr.cpp:89] editScreen(): 0
[ 5542][V][mainScr.cpp:89] editScreen(): 0
[ 5543][V][mainScr.cpp:89] editScreen(): 0
[ 5543][V][mainScr.cpp:89] editScreen(): 0
[ 5544][V][mainScr.cpp:89] editScreen(): 0
[ 5547][V][mainScr.cpp:89] editScreen(): 0
[ 5551][V][mainScr.cpp:89] editScreen(): 0
[ 5555][V][mainScr.cpp:89] editScreen(): 0
[ 5559][V][mainScr.cpp:89] editScreen(): 0
[ 5566][V][mainScr.cpp:89] editScreen(): 0
[ 5567][V][mainScr.cpp:89] editScreen(): 0
[ 5570][V][mainScr.cpp:89] editScreen(): 0
[ 5577][V][mainScr.cpp:89] editScreen(): 0
[ 5578][V][mainScr.cpp:89] editScreen(): 0
[ 14181][V][tasks.cpp:20] readGPS(): Task1 - Read GPS - running on core 1
[ 14182][V][tasks.cpp:21] readGPS(): Stack size: 18396
Created a new branch in order to review LVGL settings for MakerFabs
Problem with task & LVGL 9, Working on it
Added a commit to the branch
Thanks! is working with the last version.
Overview
In the current dev branch we had some minor issues
Log output